Demonym: Dolothlander
Government: Tribal elective monarchy
Primary Race: Humans
Capital: Caerni

Dolothland is carved out of what was once halfling territory – a very small minority of halflings may still live hidden in the forests, but true Dolothlanders are almost exclusively human. Most are farmers in small settlements, very few even large enough to merit being called a town, with a significant number of fishermen, sea traders, and raiders along the coast. It's nominally allied with the other human nations against Aldasia, but this far north, the actual threat of the elves is distant – Dolothlanders will trade with and raid other human settlements as it suits them, though that raiding is in no way officially sanctioned by the leadership of Dolothland. The western border is not exactly contested – Viminn has chosen not to attempt retaking Dolothland – but very few people will settle within many miles of that border, and most Dolothlanders know better than to raid smallfolk settlements. You can't say bad things happen to those who do either… mostly because they have a tendency to simply vanish.

Dolothlanders are made up of many clans united under a single royal clan. Their rulers, called erls, are elected to the position by the members of the royal clan – when a king dies, his heir takes the throne, and the royal clan then elects the next in line to the throne from among their number. The pool of valid candidates to the throne is made up of anyone whose great-grandparent or a nearer relative (as traced through the maternal line) was the erl. It is very rare for a child of an erl to take the throne themselves, as every branch of the royal clan is very wary of allowing any other to gain too much power.

The non-royal clans frequently fight petty wars between themselves, mostly allowed to continue by the erls, though there are strict laws about how those wars are to be conducted, including completely forbidding attacks on settlements or noncombatants. Each clan has their own markings, tattooed on clan members' faces and arms when they come of age.

Dolothlanders have always preferred smaller, more personal gods to the high gods that most other nations revered, and the departure of the gods has not changed that a bit. They believe that their gods, at least – and perhaps the others, though that doesn't much concern them – departed for a land across the sea, where they remain today. Most Dolothlanders continue the old religious practices for those gods, certain the gods can hear and respond to them, albeit in a less direct way than they once did.


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